Storytime! My name is Dennis Kahl. I'm from Germany and do sound design.
I started with sound design back in 2007 and wandered over many platforms and games to find the one that suited me the best. Mods for Counter Strike, Battlefield 2 and other games where my little steps into serious sound design for video games.
2010, when I released my first work for ArmA 2, I managed to create a whole new sound feeling and covered a complete game with my own hand crafted sound samples.
After that I grow into a known community member, maintained my work further and trained myself, seeking for new knowledge and bigger challenges. In February 2015 I graduated in Game Sound Design
at the Audiocation Audio Academy in Lippstadt in Germany. I learned about the usage of Sample-Libraries, working methods,
techniques, work sequences, recordings and settings of video sequences, layer tracks, Foley FX and the creation of complex sound samples.
In 2016, Bravo Zero One Studios offered me a job for a cooperative project with Bohemia Interactive. We created the Jets DLC for ArmA3, I did the sound settings, samples and configuration.
Graduated in Game Sound Design at the Audiocation Audio Academy in Lippstadt, Germany.
Sound Artist/Designer Bravo Zero One Studios 2016-17:
Working on Jets DLC for Arma 3 by Bohemia Interactive
Lead Developer of JSRS-Soundmod for Arma/2/3. 2007-Current